| Medium Fey | |
| Hit Dice: | 6d6+6 (27 hp) |
| Initiative: | +3 |
| Speed: | 30 ft. (6 squares), swim 20 ft. |
| Armor Class: | 17 (+3 Dex, +4 deflection), touch 17, flat-footed 14 |
| Base Attack/Grapple: | +3/+3 |
| Attack: | Dagger +6 melee (1d4/19-20) |
| Full Attack: | Dagger +6 melee (1d4/19-20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Blinding beauty, spells, spell-like abilities, stunning glance |
| Special Qualities: | Damage reduction 10/cold iron, low-light vision, unearthly grace, wild empathy |
| Saves: | Fort +7, Ref +12, Will +12 |
| Abilities: | Str 10, Dex 17, Con 12, Int 16, Wis 17, Cha 19 |
| Skills: | Concentration +10, Diplomacy +6, Escape Artist +12, Handle Animal +13, Heal +12, Hide +12, Listen +12, Move Silently +12, Ride +5, Sense Motive +12, Spot +12, Swim +8, Use Rope +3 (+5 with bindings) |
| Feats: | Combat Casting, Dodge, Weapon Finesse |
| Environment: | Temperate forests |
| Organization: | Solitary |
| Challenge Rating: | 7 |
| Treasure: | Standard |
| Alignment: | Usually chaotic good |
| Advancement: | 7-12 HD (Medium) |
| Level Adjustment: | +7 |