| Medium Undead (Extraplanar) | |
| Hit Dice: | 9d12 (58 hp) |
| Initiative: | +6 |
| Speed: | 20 ft. (4 squares) |
| Armor Class: | 20 (+2 Dex, +8 natural), touch 12, flat-footed 18 |
| Base Attack/Grapple: | +4/+5 |
| Attack: | Slam +6 melee (1d8+1) |
| Full Attack: | Slam +6 melee (1d8+1) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Death gaze |
| Special Qualities: | Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, resistance to acid 10 and fire 10, undead traits, vulnerability to sunlight |
| Saves: | Fort +3, Ref +5, Will +7 |
| Abilities: | Str 13, Dex 15, Con -, Int 6, Wis 12, Cha 12 |
| Skills: | Listen +11, Move Silently +10, Spot +11 |
| Feats: | Alertness, Dodge, Improved Initiative, Weapon Focus (slam) |
| Environment: | A chaotic evil-aligned plane |
| Organization: | Solitary or gang (2-4) |
| Challenge Rating: | 8 |
| Treasure: | None |
| Alignment: | Always chaotic evil |
| Advancement: | 10-13 HD (Medium); 14-27 HD (Large) |
| Level Adjustment: | - |