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Huge Animal |
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Hit Dice:
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7d8+28 (59 hp) |
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Initiative:
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+1 |
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Speed:
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20 ft. (4 squares), swim 30 ft. |
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Armor Class:
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16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15 |
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Base Attack/Grapple:
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+5/+21 |
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Attack:
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Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12) |
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Full Attack:
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Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12) |
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Space/Reach:
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15 ft./10 ft. |
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Special Attacks:
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Improved grab |
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Special Qualities:
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Hold breath, low-light vision |
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Saves:
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Fort +9, Ref +6, Will +3 |
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Abilities:
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Str 27, Dex 12, Con 19, Int 1, Wis 12, Cha 2 |
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Skills:
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Hide +1*, Listen +5, Spot +5, Swim +16 |
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Feats:
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Alertness, Endurance, Skill Focus (Hide) |
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Environment:
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Warm marshes |
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Organization:
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Solitary or colony (6-11) |
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Challenge Rating:
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4 |
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Advancement:
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8-14 HD (Huge) |
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Level Adjustment:
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- |